Activity 1.1.1
Create an app that allows the user to take a picture and then draw on the picture in the user interface. #Activity
Design Overview: Digital Doodle
App Overview
You are going to create an app that allows a user to take a picture and then draw on that picture. For replay value, the device screen will clear whenever a user shakes the device. Each of these items is called an app feature, because it describes a specific thing that the app may do. An abbreviated tutorial for this app and many others can be found at the MIT App Inventor website.
User Story
Each feature in an app can be described as a user story. User stories define and prioritize the work you do. The user stories for the Digital Doodle app include three user interactions:
An app event that allows a user to take a picture when they touch a button.
Another event that allows a user to touch the screen (swipe gesture as input) to draw on the picture.
A final app event that allows the shaking of the device to clear all the outputs (the drawing the user made on the picture).
Initial Backlog Breakdown
The user needs to be able to:
Push a button to take a picture
Draw on the picture
Clear the picture
Change the color they draw with (if time permits)
Change the line width (if time permits)